So I waited until this afternoon to make this post. I want to take some time on it. There is a lot to reflect on from e3. I tend to ramble, so here goes.
e3 game plan: This year being open to the public, it was definitely different. The first day, I kinda loathed the green passes. Now, looking back it wasn't too bad. Let me say this, I am privileged. I had an industry pass and knew a prominent PR person for Activision, and that made things alot easier. I have a good sense of my surrounds for the most part, and when I say that, I know how to ninja past security and giant fucking lines. I've been to too many festivals and worked with too many musicians to be stuck out of a place. I was told lines started, at fucking 630am. Let me give you guys a pro tip. DONT DO THAT. Real talk, you ONLY save yourself MAYBE 30 minutes of waiting. For that you have to deal with complete garbage. Passive aggressive gamers all cramming in a small area. Then running to games in which they have no idea where they are. Its mayhem. Do what I do. The first day doors open 12pm to the public. Show up at like 11:45. Look around, see the bullshit. Then walk past ALL of it. Find the weak entry point and hover around like you belong. As soon as they let people thru look for some sort of Assassins Creed type commotion and walk thru that. Here is a picture literally moments before I did just this.
Look, I'm not saying be a dick. I was by myself. If someone called me out I would have moved on. But I am saying be smart. I probably caught a bit of bad karma but it all balances out. So just to recap quickly, knowing someone at Activision made my experience most likely better than the public attendee. I waited in the Destiny 2 line (which you could only queue for until like 11am before it was shut down for the day) for about 30 minutes before getting smart and texting my buddy. He walked down and got me and stuck me in a media demonstration. Here's the thing, this was amazing but also shitty. My teammates were just random media people who didn't even pick up the controller. But for 2v4 i still went 1.14. I was honestly kinda of heated because Destiny is my shit, so dont fuck with my shit. Whatever it was PVP and I wanted PVE. That being said, this final day, I went back to Activision and got the literal LAST game play demo for Call of Duty WWII. I'm glad I did and I'll get more into that later. My long winded point is this, if I was a public attendee, that would have been tough to pull off. The non PS Experience app demos filled up VERY quickly, so you had to chose your poison. If I had paid for an e3 pass, I probably would have been livid. I don't like going to a convention and feeling rushed to get in line after line. If you wanted to just cruise and look around, you weren't playing much (at least AAA titles). Even I got shut out of a lot of games. Day 1 you get your bearings, day two you try to slam in the big stuff (giggidy), and day three I usually just walk around and take in a few wierd titles or new IPs. Also, be nice. Dont stop or do a Crazy Ivan in the center lane. Use your head.
Okay, so the big thing for me day three was Destiny 2 on PC in glorious 4k 60FPS. My wait was just under two hours. It's a decently long story mission, they let you fiddle with settings and your load out. Let me tell you this folks. This is a LONG FUCKING TIME COMING. I'm a mouse and keyboard player for pretty much everything. I grew up PC gaming and that's what I know. They have a few adapters for xbox one etc that I considered, but never picked up. I always said "give me a mouse and keyboard and I'll slay". Well it was time to put up or shut up. IMO I was an all around more solid player. Map awareness and checking my surroundings was so much smoother. Grenades and melee are a key away. Once I nail down the layout, I'm gonna be sick. I used a scout rifle and hand cannon as my Kinetic primaries, and mainly the Linear Fusion Rifle, aka baby Sleeper Simulant. The reason I used these was to test out accuracy. Holy shit. I used WAY less ammo, had more precision shots, and overall felt badass. I NEED A PC. It's funny, I have been saying "i wont pay 300+ for a single game" (aka switch and zelda) but fuck I'm about to drop 1k on a PC for destiny 2 lolol. Oh yea, I played thru the story mission, Homecoming. It's been fairly heavily covered but here's a synopsis. The tower is attacked by Cabal, led by Commander Zavala you evacuate. You see the Cabal, led by Gary, imprison/capture the Traveler. Fight fight fight until the cliffhanger before the Gary/Gaul reveal. You got to play the Warlock Dawnblade subclass which was perfect because I had played Titan Striker and Hunter Arcstrider already (my top choices). Let me say this, even though I did not use the Phoenix Dive, I am SOLD on Dawnblade. I am seriously considering changing my main for D2 (quack quack). I really liked having rifts, aka zones you can throw down to give/receive buffs (giggidy). It adds more support to the game, which is what I LOVE doing. Oh yea, I forgot to mention. Playing in 4k at 60 solid FPS was amazing. Not only did Zavala have his awoken markings, but those there were tertiary marks that swirled thru his face and moved. It was impressive. The game on whole just looked more next gen, and polished. I loved it. All in all, I'm sold on Destiny 2, and based on the e3 reaction, so is the public.
So during my wait in the Destiny 2 line, I was not able to get Battlefront II reservations (well I HAD them but that app fucking blows) so I settled for a Spiderman theater demo. Man was I happy I did. I took some notes considering I wasn't playing. My first three impressions were this. Fuck yes!, Arkham Spiderman?, and Wilson Fisk (seems to be the initial bad guy). Spiderman has the young voice (I cant place the voice actor nor have I seen the newer movies) and as per typical spidey, is very acrobatic. The animations they had in this build seemed fluid, and with a lot of variety (such as setting proximity traps that ensnare). A lot of the "punishes" are amazing animations that you can really feel the "crunch" and many include the surrounding environment. Targeting seemed to be on point with many options, opened by using different buttons when prompted. When swinging thru New York there was a great sense of height. All throughout the demo the voice acting and dialogue seemed very solid. I think the enemies have some black sort of telekenetic power? All in all this may be a good superhero game for once. Remember how good the one on Dreamcast was?!
So after the spiderman presentation it was actually late in the day already. The final day of e3, always a Thursday, for some reason closes an hour early. Regardless, having shown up late to begin with, I thought this would be the end of my day. This would have been fine and I would have walked around and taken pictures. But as I walked back to the South Hall, I figured I'd stroll by Activision. Lo and behold my buddy was just standing around looking exhausted. (e3 starts on Saturday for industry people) After chatting, having not played COD WWII I figured I'd ask. Sure enough he leads me upstairs.
Call of Duty World War II honestly didn't get me TOO excited. I haven't spend money on a COD game in a while, but I will admit I was impressed with Infinite Warfare (I was given a free copy). So I went in, kinda blah. On Tuesday I had seen the media presentation, but did not get gameplay. This time I did. I was actually the last group to go in, and it was a blast. First we played team deathmatch. They pointed out how they customized each soldier, and there really was a lot of options. The problem is usually that means IRL $ or much grinding. Anyways in this mode I tested out several weapons. I cannot remember all the names, but my trusty MP40 was an option, and I used that quite a bit. After TDM which we won, we played a mode called War. Despite the boring name, the mode is anything but. You're either Axis or Allies. You basically either attack or defend three points. First ammo, then a bridge, then stop or advance the tank. This was great fun. I changed to a sniper (I forget the model, its the black one) and started to do great. I thought we were behind the whole match, but ended up winning at the end as we stopped the tank literally feet from the gate. All in all COD WWII was impressive and has me rethinking my "dont buy COD games" policy.
For the rest of the day I walked around. At one point I literally left, but realized I wouldnt get home any sooner so I went back. I did a quick Instagram (@worthlessgamereview) live stream walk through, and got a TON of swag. Pins, bags, lanyards etc. Be on the look out for contests on WGR's IG or Snapchat (wgr_snaps). Thanks for reading, I had a blast writing. Until next year!